タスク #516
Sensorモニターの追加
ステータス: | 新規 | 開始日: | 2019/07/14 | |
---|---|---|---|---|
優先度: | 通常 | 期日: | ||
担当者: | - | 進捗率: | 0% | |
カテゴリ: | - |
説明
検出しているか
IsActive Gets if there is any entity currently being detected.
最後に検出したEntity
LastDetectedEntity
検出したEntityリスト
DetectedEntities(List)
取れるEntity情報
EntityId The entity's EntityId
Name The entity's display name if it is friendly, or a generic descriptor if it is not
Type Enum describing the type of entity
HitPosition Position where the raycast hit the entity. (can be null if the sensor didn't use a raycast)
Orientation The entity's absolute orientation at the time it was detected
Velocity The entity's absolute velocity at the time it was detected
Relationship Relationship between the entity and the owner of the sensor
BoundingBox The entity's world-aligned bounding box
TimeStamp Time when the entity was detected. This field counts milliseconds, compensated for simspeed
Position The entity's position (center of the Bounding Box)
参考:
https://github.com/malware-dev/MDK-SE/wiki/Sandbox.ModAPI.Ingame.IMySensorBlock